My 2 page version of the Cyberpunk Red Character sheet.


Update: I had some problems with the fillable fields, but that should now be fixed. Thanks to those who pointed it out.
My 2 page version of the Cyberpunk Red Character sheet.
Update: I had some problems with the fillable fields, but that should now be fixed. Thanks to those who pointed it out.
Lockdown’s been driving most people crazy and I’ve needed a way to add to my campaign. So, I’ve been working on some background elements for my Near Future Campaign. It’s a Work in Progress at the moment, as some labels need changing.
Soda for your brain!
Loaded with neuro-chemicals to enhance your thinking.
For that edge in speed AmphetaCola is a cut above the rest.
Reload that relaxed feeling, with SodaTranq.
Available in 2 flavours Grape & Berry.
The gorgeous grape relaxant cuts the edge off.
Drift off into berry bliss.
These are for the Fast And Dirty Expendables (FADE) in Cyberpunk Red.
Use for Whatever…
Part of moving my projects over Blender 2.83 LTS is collecting my notes on various topics, including cameras.
5 cool camera tricks in Blender 2.80, this covers some cool stuff. However, I’ll have to manual set up the cameras until isocam gets updated.
From the Isocam script:
It’s worth noting that for TrueIsoCam, the X-Rotation Slot can be set to ( atan( sqrt(2) ) )
degrees.
The Wiki page for IsoCam needs updating.
Ever since reading Tolkien as a kid, I’ve just loved the style of map that he created for Middle Earth. And this style has carried across to Fantasy RPGs. So when the opportunity came to create a map for The Tales of Tarya, I jumped at it.
This time I wanted to make a good quality digital copy for this project. YouTube came to the rescue with this excellent video on mapping from the Fantastic Maps Channel.
A short summary of the technique for mountains…
Combine that in to a group I then proceeded to do the same for the coastline, hills, forests, rivers, cities/towns, and labels. So about 20 layers all up.
Although, YMMV, I find this CPAF, because hidden behind the music are words that bite home with the cutting wisdom of the bards carving ideas into your mind. So, I’m filing this piece of forgotten ‘art’ under CPAF!
Pulp‘s lyrics fill a void only the poor can really understand, combined with a saccharin pop beat and the overacting god, otherwise known as William Shatner, on the album, “HAS BEEN” … No truer words spoken … elevates it too the next level with an almost act of piracy (or a cover for the uninitiated) by not signing! The sheer genius and greatness of this! Remix culture at it’s finest.
What follows are my pre-session notes with modifications for what happened during the session.
Purpose: This scene is for Mr. White to trade weapons with the gang, the Bradi Bunch (Checking youtube for video snippets, I realise how much I dislike the late ’60s TV series). And for me to pass on information to the team about the Nomad’s lost family.
Place: 10 am in a disused ’60s-style dinner/milk bar, decked out with Linoium & chrome.
People: “Mike Bradi” acting as the face Mr. White will talk to. Greg & Bobby to lug boxes. Alice as the sniper across the road with an assault rifle, just in case. NB: They all look like they’re out of the ’60 Tv show (See Disposable Goons sheets).
Plot:
Postscript: This went off without a hitch and Mr. White met up with the others.
Purpose: Again it’s weapons trading in this day of deals, but this time put some bullet holes in the PCs.
Place: 1pm in a dock-side warehouse full of useless plastic dolls.
People: Ben “the Purifier” Williams as the chief goon with 4 obvious goons, plus 4 others in ambush (See Disposable Goons sheets).
Plot: This is a stright up firefight. Try to luse the PCs into the warehouse and shoot them to bits. It’s gangers, sop no real planning. if it starts to go south, Ben will make a run for it.
Postscript: The gangers were almost commically ineffective and Ben died just inside the door of the warehouse.
Purpose: More weapons trading, but pay some kudos for surviving the last encounter. Also need to speed things up to get to the truck heist.
Place: 4pm at a local bar.
People: Andrea “Kali the knife” as the group’s face with 5 cybered up combat gangers (See Disposable Goons sheets).
Plot: More friendly trading
Postscript: The gangers were almost commically ineffective and Ben died just inside the door of the warehouse.
Purpose: The truck hiest is the culmination of the last 2 session, and it’s split over 3 parts to this scene.
Place: 10pm on the I-115 Freeway.
People: 2 cop cars & 3 trucks.
Plot:
Postscript: This worked to get the pockets of the PCs lined with cash while increasing the possible problems.
Purpose: The Pcs wanted to chase down Sable, so set up a meeting in a park.
Place: Tuesday, 12 noon. Local Park
People: Sable & 5 Mealstrom gangers. The Chemist and a hired sniper. Along with soem Metal Warriors (See Disposable Goons sheets).
Plot: Nothing really planed, just layed out a firefight.
Postscript:
With 2 players canceling at the last minute, this session was just the 3 Bratva sellouts. So I made use of the time to finish off details from last session, gather information, research the details and get them to plan the heist.
The Russain used his contacts in NCPD, and Grush his ex-military nomad contacts to discover this information.
The plan should work something like this
I really should take better notes for this stuff. This session follows on after the PCs return to the motel and from when they wake the next morning. (NB: Grush’s player couldn’t make it, so I had him leave early, while the others were asleep).
The Russain was contacted by Zeeshan “Bellock” Fry (Police Beneficiary Fund), after saving so many SWAT cops from Maelstrom. We need you to deliver 2 crates to a private security company, Security Blanket, by Monday. This was dealt with by the afternoon and recieved the payment of a Heckler & Koch MPK-2020 SMG & Militech Bulldog Compact Assault Shotguns with a box of ammo for each.
Grush gets a message from the Bratva for an accident. A Soloil contact, “Capsian”, knows of 3 fuel trucks bringing in a shipment up through the 828-928 interchange headed to the NorCal Military Base, Monday morning. The rest is for him to sort out.
Mr White is contacted by Khadeejah “Zigzag” Chang, Militech Home Security specialist with crates of weapons. 5 crates of “Dai Lung Cybermag 15” and 2 of “Budget-Arms C-13”, with boxes of ammo. He quickly oragnises financing via a local factor friend.
Tracer gets an old truck as part of a deal to dispose of some toxic waste from “CyberHammer”, a worker from NightCity’s treatment plant.
All this before they leave the motel…
On the way to secure the cash, Mr. White, gets caught in the crossfire of gang violence between the Bradi Bunch & Red Chrome Legion. He waits out the conflict from behind cover, using his knowledge of the streets to identify the contacts with both groups.
Cashed up, Mr White gets a van & storage space, before proceeding with the others to collect the weapons.
What follows is a quick summary of events from the game and used as the basis of my own notes.
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