Over the last year, I’ve been getting back into BattleTech and printing miniatures for that. However, I needed a Decal sheet to add the House and Unit Insignia. So, I’ve put this together. It only included the Inner Sphere until 3025, because that’s my preference.
How do you express the soulless husk of the corporate world in a game like Cyberpunk, without going over the top into parody? Tantacrul’s video on Corporate Music – How to Compose with no Soul, was just the inspiration I needed to create some soulless hell.
From the midst of the storm of the last 3 years, I’ve had to pack a lot of side projects away while I focused on my job. So, a while ago I archived this website. Bring things back online it’s been 18 months since the last post.
Now, to pick up the pieces. Reorganise the parts into something coherent. Maybe a facelift. A continued imaginary exploration of the other worlds. Fantasy realms of the past, the all too near future of dystopian oligarchs, and an expanse of sci-fi stars stuck in an all too familiar pattern of human conflict.
Playing in a game of Shadowrun 5e and the question of maps came up. in particular, Ley lines and connecting them to the game world. Luckily, the Internet contains geeks who have made something that could be used. the main challenge was getting the data that could be moved into Google Maps or Google Earth. Note: the upload limit for Google Maps kiboshed that idea
Lockdown’s been driving most people crazy and I’ve needed a way to add to my campaign. So, I’ve been working on some background elements for my Near Future Campaign. It’s a Work in Progress at the moment, as some labels need changing.
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For that edge in speed AmphetaCola is a cut above the rest.
The one, TrueIsocam called camera, is the mathematical correct isometric camera with the 54.736 rotation to get the 30 degrees angles at the sides of the rhombus. (54.736,0,45)
The other, GameIsocam called camera, is a camera with which you can render isometric tiles for a 2d game. Here we need a 60 degrees angle instead of the 54.736 one to get a proper stairs effect and a ratio of 2:1 (60,0,45)
Then there is the special case with a 4:3 ratio, which is button 3. You can also make 2D games with that one. The view is more topdown though as with a 2:1 ratio of the traditional game iso view. (41.5,0,45)
It’s worth noting that for TrueIsoCam, the X-Rotation Slot can be set to ( atan( sqrt(2) ) ) degrees.