After a lifetime of avoiding Warhammer 40K I did play for about 6 months and like most, I like the fluff and model design, but the gaming group I joined moved on to Warmachine. The following thread does sum up my thoughts. I’m enjoying the painting of models and the tactical game. To get a better idea of What is the game like, which provides a good summary with an overview of the factions in the Hordes & War Machine games. What they play like, covers the factions along with common misconceptions.
In an intensely tactical game like War Machine there are a number of tactical considerations for the starting wargamer that are important.
- Whether to go first?
- Going first can jam the board, and get the first charges.
- Going second can choose the best terrain, react to your opponent’s deployment choices, start closer to the scenario scoring elements, and start scoring first.
- Model placement to remain with command range, but avoid too many blast causalities, and handle charges.
- The measurement of distances. When you can measure and what to look for.
Warmachine & Hordes – Quickstart rules to get you started with twin games of Warmachine and Hordes. There is also a Journeyman League, which introduces the game in easy stages in the form of a friendly competition. Also check out the tips for a successful Journeyman League.
Battle College – A great resources to get an overview of a model or unit with additional thoughts on it’s use. Also look at 1d4Chan, which has many pages looking at the tactics of the various factions